ReUseX  0.0.1
3D Point Cloud Processing for Building Reuse
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Yolo.hpp
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1// SPDX-FileCopyrightText: 2025 Povl Filip Sonne-Frederiksen
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
6#include <string>
7#include <vector>
8
9namespace ReUseX::vision {
10
16extern std::vector<std::string> Yolov8_className;
17
18} // namespace ReUseX::vision
std::vector< std::string > Yolov8_className
YOLO v8 class names for object detection.