ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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unweld.hpp
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// SPDX-FileCopyrightText: 2025 Povl Filip Sonne-Frederiksen
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <pcl/PolygonMesh.h>
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namespace
reusex::geometry
{
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pcl::PolygonMeshPtr
unweld_mesh
(
const
pcl::PolygonMesh &
mesh
,
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float
threshold_radians);
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}
// namespace reusex::geometry
reusex::geometry
Definition
processing_observer.hpp:19
reusex::geometry::mesh
pcl::PolygonMeshPtr mesh(CloudConstPtr cloud, CloudNConstPtr normals, EigenVectorContainer< double, 4 > &planes, EigenVectorContainer< double, 3 > ¢roids, std::vector< IndicesPtr > &inliers, CloudLConstPtr rooms, MeshOptions const opt=MeshOptions{})
Generate a mesh from point cloud and geometric primitives.
reusex::geometry::unweld_mesh
pcl::PolygonMeshPtr unweld_mesh(const pcl::PolygonMesh &mesh, float threshold_radians)
Unweld (split) mesh vertices along sharp edges.
libs
reusex
include
geometry
unweld.hpp
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