ReUseX  0.0.5
3D Point Cloud Processing for Building Reuse
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unweld.hpp
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1// SPDX-FileCopyrightText: 2025 Povl Filip Sonne-Frederiksen
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
6
7#include <pcl/PolygonMesh.h>
8
9namespace reusex::geometry {
10
25pcl::PolygonMeshPtr unweld_mesh(const pcl::PolygonMesh &mesh,
26 float threshold_radians);
27
28} // namespace reusex::geometry
pcl::PolygonMeshPtr mesh(CloudConstPtr cloud, CloudNConstPtr normals, EigenVectorContainer< double, 4 > &planes, EigenVectorContainer< double, 3 > &centroids, std::vector< IndicesPtr > &inliers, CloudLConstPtr rooms, MeshOptions const opt=MeshOptions{})
Generate a mesh from point cloud and geometric primitives.
pcl::PolygonMeshPtr unweld_mesh(const pcl::PolygonMesh &mesh, float threshold_radians)
Unweld (split) mesh vertices along sharp edges.