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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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One artifact a stage wrote, so a client can refresh exactly what changed instead of re-fetching everything. More...
#include <stages.hpp>

Public Attributes | |
| std::string | kind |
| "cloud" | "mesh" | "table". | |
| std::string | name |
| Stored name, e.g. | |
| int64_t | count = -1 |
| Points/rows written; -1 when not meaningful, or when the stage does not have the number in hand and counting it would mean re-reading the artifact purely to report it. | |
One artifact a stage wrote, so a client can refresh exactly what changed instead of re-fetching everything.
Definition at line 73 of file stages.hpp.
| int64_t reusex::pipeline::StageArtifact::count = -1 |
Points/rows written; -1 when not meaningful, or when the stage does not have the number in hand and counting it would mean re-reading the artifact purely to report it.
Never a guess.
Definition at line 84 of file stages.hpp.
| std::string reusex::pipeline::StageArtifact::kind |
"cloud" | "mesh" | "table".
Definition at line 75 of file stages.hpp.
| std::string reusex::pipeline::StageArtifact::name |
Stored name, e.g.
"planes". For a table artifact this is the key the table is scoped by — the instances table of cloud "instances" is {kind: "table", name: "instances"}, reachable at GET /api/v1/instances/instances.
Definition at line 80 of file stages.hpp.