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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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Options controlling how a panorama is tiled and segmented. More...
#include <segment_panorama.hpp>

Public Attributes | |
| int | n_yaw = 8 |
| number of equator tiles around the sphere | |
| double | fov_deg = 90.0 |
| per-tile horizontal FOV (overlap hides seams) | |
| int | tile = 1008 |
| tile size in px (matches SAM3 native input) | |
| float | confidence = 0.5f |
| detection confidence threshold | |
| std::vector< std::string > | prompts |
| Text prompts (one class each). Empty => use the SAM3 default prompt list. | |
Options controlling how a panorama is tiled and segmented.
Definition at line 26 of file segment_panorama.hpp.
| float reusex::vision::SegmentPanoramaOptions::confidence = 0.5f |
detection confidence threshold
Definition at line 30 of file segment_panorama.hpp.
| double reusex::vision::SegmentPanoramaOptions::fov_deg = 90.0 |
per-tile horizontal FOV (overlap hides seams)
Definition at line 28 of file segment_panorama.hpp.
| int reusex::vision::SegmentPanoramaOptions::n_yaw = 8 |
number of equator tiles around the sphere
Definition at line 27 of file segment_panorama.hpp.
| std::vector<std::string> reusex::vision::SegmentPanoramaOptions::prompts |
Text prompts (one class each). Empty => use the SAM3 default prompt list.
Definition at line 32 of file segment_panorama.hpp.
| int reusex::vision::SegmentPanoramaOptions::tile = 1008 |
tile size in px (matches SAM3 native input)
Definition at line 29 of file segment_panorama.hpp.