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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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How a preset camera frames the scene. More...
#include <scene.hpp>
Public Attributes | |
| ViewPreset | view = ViewPreset::top |
| never ViewPreset::explicit_camera | |
| int | orbit_count = 8 |
| int | orbit_index = 0 |
| double | orbit_elevation_deg = 25.0 |
| double | margin = 1.08 |
| double | aspect = 4.0 / 3.0 |
| viewport width / height | |
| double reusex::visualize::CameraFraming::aspect = 4.0 / 3.0 |
| double reusex::visualize::CameraFraming::orbit_elevation_deg = 25.0 |
| ViewPreset reusex::visualize::CameraFraming::view = ViewPreset::top |