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ReUseX
0.0.1
3D Point Cloud Processing for Building Reuse
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#include <ReUseX/geometry/Registry.hpp>#include <ReUseX/types.hpp>#include <boost/graph/adjacency_list.hpp>#include <boost/graph/graph_traits.hpp>#include <boost/graph/graphviz.hpp>#include <boost/iterator/filter_iterator.hpp>#include <boost/property_map/dynamic_property_map.hpp>#include <boost/serialization/shared_ptr.hpp>#include <fstream>#include <spdlog/spdlog.h>#include <fmt/format.h>#include <set>#include <string>#include <vector>#include <Eigen/StdVector>#include <pcl/pcl_base.h>#include <pcl/point_cloud.h>#include <pcl/point_types.h>#include <range/v3/range/concepts.hpp>#include <range/v3/view/zip.hpp>
Go to the source code of this file.
Classes | |
| struct | PointCluster |
| struct | Plane |
| struct | Object |
| struct | VertexData |
| struct | EdgeData |
| class | ReUseX::geometry::SceneGraph |
| struct | fmt::formatter< ReUseX::geometry::SceneGraph > |
Namespaces | |
| namespace | ReUseX |
| namespace | ReUseX::geometry |
Enumerations | |
| enum class | NodeType { Cell , Face , Vertex , PointCluster , Plane , Object } |
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strong |
| Enumerator | |
|---|---|
| Cell | |
| Face | |
| Vertex | |
| PointCluster | |
| Plane | |
| Object | |
Definition at line 34 of file SceneGraph.hpp.