|
ReUseX
0.0.1
3D Point Cloud Processing for Building Reuse
|
Collection of all options of Subcommand A. More...
#include <texture.hpp>
Public Attributes | |
| fs::path | mesh_path_in = fs::current_path() / "mesh.ply" |
| fs::path | db_path_in = GlobalParams::db |
| fs::path | mesh_path_out = fs::current_path() / "mesh.obj" |
Collection of all options of Subcommand A.
Definition at line 13 of file texture.hpp.
| fs::path SubcommandTextureOptions::db_path_in = GlobalParams::db |
Definition at line 15 of file texture.hpp.
| fs::path SubcommandTextureOptions::mesh_path_in = fs::current_path() / "mesh.ply" |
Definition at line 14 of file texture.hpp.
| fs::path SubcommandTextureOptions::mesh_path_out = fs::current_path() / "mesh.obj" |
Definition at line 16 of file texture.hpp.