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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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Collection of all options of Subcommand A. More...
#include <texture.hpp>

Public Attributes | |
| std::string | mesh_name = "mesh" |
| Mesh name in ProjectDB. | |
| std::string | output_name |
| Output textured mesh name in ProjectDB. | |
| std::string | cloud_name = "cloud" |
| Point cloud name in ProjectDB. | |
| bool | debug_colors |
| Use distinct colors for UV mapping verification. | |
| float | texels_per_meter = 400.0f |
| Target texture resolution. | |
| int | max_resolution = 4096 |
| Maximum texture size. | |
| int | atlas_tile_size = 2048 |
| Atlas tile size for PCL visualization. | |
| float | distance_threshold = 0.02f |
| Max distance from point to surface. | |
Collection of all options of Subcommand A.
Definition at line 14 of file texture.hpp.
| int SubcommandTextureOptions::atlas_tile_size = 2048 |
Atlas tile size for PCL visualization.
Definition at line 23 of file texture.hpp.
| std::string SubcommandTextureOptions::cloud_name = "cloud" |
Point cloud name in ProjectDB.
Definition at line 18 of file texture.hpp.
| bool SubcommandTextureOptions::debug_colors |
Use distinct colors for UV mapping verification.
Definition at line 19 of file texture.hpp.
| float SubcommandTextureOptions::distance_threshold = 0.02f |
Max distance from point to surface.
Definition at line 24 of file texture.hpp.
| int SubcommandTextureOptions::max_resolution = 4096 |
Maximum texture size.
Definition at line 22 of file texture.hpp.
| std::string SubcommandTextureOptions::mesh_name = "mesh" |
Mesh name in ProjectDB.
Definition at line 15 of file texture.hpp.
| std::string SubcommandTextureOptions::output_name |
Output textured mesh name in ProjectDB.
Definition at line 16 of file texture.hpp.
| float SubcommandTextureOptions::texels_per_meter = 400.0f |
Target texture resolution.
Definition at line 21 of file texture.hpp.