ReUseX  0.0.5
3D Point Cloud Processing for Building Reuse
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texture.hpp
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1// SPDX-FileCopyrightText: 2025 Povl Filip Sonne-Frederiksen
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
7#include <CLI/CLI.hpp>
8#include <memory>
9#include <string>
10
11namespace fs = std::filesystem;
12
15 std::string mesh_name = "mesh";
16 std::string output_name =
17 "textured_mesh";
18};
19
20// Function declarations.
21void setup_subcommand_create_texture(CLI::App &app, std::shared_ptr<RuxOptions> global_opt);
Collection of all options of Subcommand A.
Definition texture.hpp:14
std::string output_name
Output textured mesh name in ProjectDB.
Definition texture.hpp:16
std::string mesh_name
Mesh name in ProjectDB.
Definition texture.hpp:15
int run_subcommand_texture(SubcommandTextureOptions const &opt, const RuxOptions &global_opt)
void setup_subcommand_create_texture(CLI::App &app, std::shared_ptr< RuxOptions > global_opt)