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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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One ONNX → TensorRT engine build job. More...
#include <EngineBuilder.hpp>

Public Attributes | |
| std::filesystem::path | onnx_path |
| Input ONNX graph (external weight files, if any, must sit beside it). | |
| std::filesystem::path | engine_path |
| Output serialized engine (written atomically via a temp file + rename). | |
| sam3::EngineProfile | profile |
| Precision, workspace and optimization-profile shapes for this engine, taken verbatim from engine-build.json (already fp32-rule-resolved). | |
One ONNX → TensorRT engine build job.
Definition at line 15 of file EngineBuilder.hpp.
| std::filesystem::path reusex::vision::tensor_rt::EngineBuildRequest::engine_path |
Output serialized engine (written atomically via a temp file + rename).
Definition at line 19 of file EngineBuilder.hpp.
| std::filesystem::path reusex::vision::tensor_rt::EngineBuildRequest::onnx_path |
Input ONNX graph (external weight files, if any, must sit beside it).
Definition at line 17 of file EngineBuilder.hpp.
| sam3::EngineProfile reusex::vision::tensor_rt::EngineBuildRequest::profile |
Precision, workspace and optimization-profile shapes for this engine, taken verbatim from engine-build.json (already fp32-rule-resolved).
Definition at line 22 of file EngineBuilder.hpp.