ReUseX  0.0.5
3D Point Cloud Processing for Building Reuse
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reusex::visualize::SceneInfo Struct Reference

What populate_scene() added. More...

#include <scene.hpp>

Collaboration diagram for reusex::visualize::SceneInfo:

Public Attributes

SceneBounds bounds
std::size_t drawn_points = 0
std::size_t drawn_faces = 0
std::vector< SceneLayer > layers
std::size_t source_points = 0
 Points in the geometry cloud (0 when no point layer was drawn).
LodMethod lod = LodMethod::all
std::vector< std::uint32_t > indices
 Storage index of each point a full point actor draws (its vtk point id -> cloud index); empty when every point is drawn (the identity).

Detailed Description

What populate_scene() added.

Definition at line 150 of file scene.hpp.

Member Data Documentation

◆ bounds

SceneBounds reusex::visualize::SceneInfo::bounds

Definition at line 151 of file scene.hpp.

◆ drawn_faces

std::size_t reusex::visualize::SceneInfo::drawn_faces = 0

Definition at line 153 of file scene.hpp.

◆ drawn_points

std::size_t reusex::visualize::SceneInfo::drawn_points = 0

Definition at line 152 of file scene.hpp.

◆ indices

std::vector<std::uint32_t> reusex::visualize::SceneInfo::indices

Storage index of each point a full point actor draws (its vtk point id -> cloud index); empty when every point is drawn (the identity).

Definition at line 160 of file scene.hpp.

◆ layers

std::vector<SceneLayer> reusex::visualize::SceneInfo::layers

Definition at line 154 of file scene.hpp.

◆ lod

LodMethod reusex::visualize::SceneInfo::lod = LodMethod::all

Definition at line 157 of file scene.hpp.

◆ source_points

std::size_t reusex::visualize::SceneInfo::source_points = 0

Points in the geometry cloud (0 when no point layer was drawn).

Definition at line 156 of file scene.hpp.


The documentation for this struct was generated from the following file: