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ReUseX
0.0.5
3D Point Cloud Processing for Building Reuse
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#include <pcl/PolygonMesh.h>#include <pcl/TextureMesh.h>#include <pcl/common/colors.h>#include <pcl/point_cloud.h>#include <pcl/point_types.h>#include "global-params.hpp"#include <reusex/geometry/BuildingComponent.hpp>#include <array>#include <string>#include <variant>#include <vector>

Go to the source code of this file.
Classes | |
| struct | rux::view::LoadedCloud |
| A point cloud loaded for visualization with associated metadata. More... | |
| struct | rux::view::LoadedMesh |
| A polygon mesh loaded for visualization with associated metadata. More... | |
| struct | rux::view::ViewerState |
| Tracks the currently visible label overlay in the viewer. More... | |
| struct | rux::view::LabelLegendEntry |
| A single entry in the label legend overlay. More... | |
| struct | rux::view::LabelCloudInfo |
| A label cloud with its associated metadata for legend display. More... | |
| struct | rux::view::PanoramaInfo |
| Metadata for a panoramic image (pixel data loaded on-demand). More... | |
Namespaces | |
| namespace | rux |
| namespace | rux::view |